dropbear/cli-agentfwd.c

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/*
* Dropbear - a SSH2 server
*
* Copyright (c) 2005 Matt Johnston
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE. */
/* The basic protocol use to communicate with the agent is defined in
* draft-ylonen-ssh-protocol-00.txt, with the ssh2 extensions defined through
* openssh's implementation. */
#include "includes.h"
#ifdef ENABLE_CLI_AGENTFWD
#include "agentfwd.h"
#include "session.h"
#include "ssh.h"
#include "dbutil.h"
#include "chansession.h"
#include "channel.h"
#include "packet.h"
#include "buffer.h"
#include "random.h"
#include "listener.h"
#include "runopts.h"
#include "atomicio.h"
#include "signkey.h"
#include "auth.h"
static int new_agent_chan(struct Channel * channel);
const struct ChanType cli_chan_agent = {
0, /* sepfds */
"auth-agent@openssh.com",
new_agent_chan,
NULL,
NULL,
NULL
};
static int connect_agent() {
int fd = -1;
char* agent_sock = NULL;
agent_sock = getenv("SSH_AUTH_SOCK");
if (agent_sock == NULL)
return -1;
fd = connect_unix(agent_sock);
return fd;
}
// handle a request for a connection to the locally running ssh-agent
// or forward.
static int new_agent_chan(struct Channel * channel) {
int fd = -1;
if (!cli_opts.agent_fwd)
return SSH_OPEN_ADMINISTRATIVELY_PROHIBITED;
fd = connect_agent();
setnonblocking(fd);
ses.maxfd = MAX(ses.maxfd, fd);
channel->readfd = fd;
channel->writefd = fd;
// success
return 0;
}
/* Sends a request to the agent, returning a newly allocated buffer
* with the response */
/* This function will block waiting for a response - it will
* only be used by client authentication (not for forwarded requests)
* won't cause problems for interactivity. */
/* Packet format (from draft-ylonen)
4 bytes Length, msb first. Does not include length itself.
1 byte Packet type. The value 255 is reserved for future extensions.
data Any data, depending on packet type. Encoding as in the ssh packet
protocol.
*/
static buffer * agent_request(int fd, unsigned char type) {
buffer * payload = NULL;
buffer * inbuf = NULL;
size_t readlen = 0;
ssize_t ret;
payload = buf_new(4 + 1);
buf_putint(payload, 1);
buf_putbyte(payload, type);
buf_setpos(payload, 0);
ret = atomicio(write, fd, buf_getptr(payload, payload->len), payload->len);
if ((size_t)ret != payload->len) {
TRACE(("write failed fd %d for agent_request, %s", fd, strerror(errno)))
goto out;
}
buf_free(payload);
payload = NULL;
TRACE(("Wrote out bytes for agent_request"))
/* Now we read the response */
inbuf = buf_new(4);
ret = atomicio(read, fd, buf_getwriteptr(inbuf, 4), 4);
if (ret != 4) {
TRACE(("read of length failed for agent_request"))
goto out;
}
buf_setpos(inbuf, 0);
buf_setlen(inbuf, ret);
readlen = buf_getint(inbuf);
if (readlen > MAX_AGENT_REPLY) {
TRACE(("agent reply is too big"));
goto out;
}
TRACE(("agent_request readlen is %d", readlen))
buf_resize(inbuf, readlen);
buf_setpos(inbuf, 0);
ret = atomicio(read, fd, buf_getwriteptr(inbuf, readlen), readlen);
if ((size_t)ret != readlen) {
TRACE(("read of data failed for agent_request"))
goto out;
}
buf_incrwritepos(inbuf, readlen);
buf_setpos(inbuf, 0);
TRACE(("agent_request success, length %d", readlen))
out:
if (payload)
buf_free(payload);
return inbuf;
}
static void agent_get_key_list(int fd, struct SignKeyList * ret_list)
{
buffer * inbuf = NULL;
unsigned int num = 0;
unsigned char packet_type;
unsigned int i;
struct SignKeyList *key = NULL;
int ret;
inbuf = agent_request(fd, SSH2_AGENTC_REQUEST_IDENTITIES);
if (!inbuf) {
TRACE(("agent_request returned no identities"))
goto out;
}
/* The reply has a format of:
* byte packet_type
* int num_keys
*
* string keyblob1
* string comment1
* ...
* string keyblob(n)
* string comment(n)
*/
packet_type = buf_getbyte(inbuf);
if (packet_type != SSH2_AGENT_IDENTITIES_ANSWER) {
goto out;
}
num = buf_getint(inbuf);
for (i = 0; i < num; i++) {
sign_key * pubkey = NULL;
int key_type = DROPBEAR_SIGNKEY_ANY;
struct SignKeyList *nextkey = NULL;
nextkey = (struct SignKeyList*)m_malloc(sizeof(struct SignKeyList));
ret_list->next = nextkey;
ret_list = nextkey;
pubkey = new_sign_key();
ret = buf_get_pub_key(inbuf, pubkey, &key_type);
if (ret != DROPBEAR_SUCCESS) {
/* This is slack, properly would cleanup vars etc */
dropbear_exit("Bad pubkey received from agent");
}
key->key = pubkey;
key->next = NULL;
key->type = key_type;
key->source = SIGNKEY_SOURCE_AGENT;
/* We'll ignore the comment */
buf_eatstring(inbuf);
}
out:
if (inbuf) {
buf_free(inbuf);
inbuf = NULL;
}
}
/* Returned keys are appended to ret_list */
void load_agent_keys(struct SignKeyList * ret_list)
{
int fd;
fd = connect_agent();
if (fd < 0) {
dropbear_log(LOG_INFO, "Failed to connect to agent");
return;
}
agent_get_key_list(fd, ret_list);
close(fd);
}
// general procedure:
// - get the list of keys from the agent
// - foreach, send a dummy userauth_pubkey message to the server and see
// if it lets us in
// - if it does, sign and auth
// - if not, repeat.
//
#endif